package com.ux.example
{
	import flash.display.Sprite;
	
	public class VectorSpliceTest extends Sprite
	{
		
		private var vec : Vector.<String> = new Vector.<String>();
		
		public function VectorSpliceTest()
		{
			super();
			
			
			
			vec.push( "1" );
			vec.push( "2" );
			vec.push( "3" );
			vec.push( "4" );
			vec.push( "5" );
			
			vec.splice( 1, 1, "6" );
			
			trace(" ==> VectorSpliteTest VectorSpliteTest : " + vec);

		}
	}
}